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Also, sadly, the PS4 Pro update does not increase storage capacity.
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Bethesda hopes to improve on the experience of having mods on the home consoles, but they don't say if they'll be removing the mod capacity or storage caps in Fallout 4 or Skyrim anytime soon. The new hard cap mostly affects a lot of people who have small modifications in place, such as individual mods installed that affect specific weapons, monsters and stats, as well as lots of small mods that add or alter clothing, armor and game world configurations. Some users were also further confused because it doesn't solve the problem of some users having conflicting mods causing stability issues even within the storage and capacity limits. It's a confusing matter, but Bethesda cites stability as the reason for putting in the hard cap for Fallout 4 mods and Skyrim mods on PS4 and Xbox One. The wording about the storage limits is a bit odd, because they say that the additional storage capacity will allow for larger mods within the 150/100 cap, but they don't mention anything about storage upgrades in any of the recent changelogs. This is a starting point, and it may be adjusted. The mod limits implemented this week to Fallout 4 and Skyrim Special Edition has been put in place based on our internal testing for stability to the game, With the new caps, some players will not be able to reach the full storage limit for mods, but the additional storage capacity will allow for you to have larger mods within the 150/100 cap.
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