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Arma 3 building mods
Arma 3 building mods










arma 3 building mods

The first thing we find is our Addon folder with its name. Let’s analyse that structure folder-by-folder, file-by-file. When developing our Addon, we will have to create a folder structure like shown in the picture below: Other options: (Notepad++, Atom or Sublime Text, etc.). You can use your prefered text/code editor, my personal recommendation is VS Code, but that’s your preference. Arma 3 Tools (Addon Bulding, Tex2View, Arma 3 Publisher, etc.) from Steam.We will aproach the tutorial from the most basic side of creating an Arma 3 addon or mod.Īt the end of this post, I will leave a list of usefull websites for learning about Arma 3 Modding and Addon creation.īefore starting to do something is important to have all our tools setup and ready to go, here you will find a selection of tools we will be using during the Arma 3 tutorials:

arma 3 building mods

IMPORTANT! Keep in mind that this tutorial is a guide for creating basic addons that will only change basic parts of the game. all the steps and tools needed for creating our first mod in Arma 3. On this tutorial, I will guide you through. In this case we will make our own basic mod. Welcome to the first Arma 3 Series turorial blog.












Arma 3 building mods